Since its launch, the PlayStation 4 port of Ultra Street Fighter IV has been plagued with issues. This has resulted in Capcom pulling the PlayStation 4 version of the game from the Capcom Pro Tour, Capcom’s official Street Fighter league.
Capcom is instead advising tournament organisers to “maintain its current hardware standard for the remainder of the 2015 Capcom Pro Tour.” Capcom hopes to later integrate the PlayStation 4 version into the tour.
The developer is currently looking into the issues that users are experiencing and hopes to resolve them as quickly as possible. The current list of bugs includes audio glitches, visual problems, input lag, and menu slowdown among others.
Guile even has invisible Sonic Booms! As if it wasn’t a good enough move in the first place.
Other tournament organisers are also reconsidering what platform they will feature Ultra Street Fighter IV on. The organisers of Evo, the world’s largest fighting game tournament, have said that they’re evaluating what system to put the game on.
The organiser of CEO has already confirmed that Ultra Street Fighter IV will be played on Xbox 360.
Capcom and Sony need to address issues as soon as possible. Otherwise, it could dampen excitement for the upcoming release of Street Fighter V, which will launch on PlayStation 4 and PC.