With the great debate over console resolutions showing no sign of slowing down, CDProjekt's Marcin Iwinski has chimed in, claiming that the whole thing is hugely overblown and that it actually amounts to little more than hot air from a PR perspective. In an interview with Eurogamer, the developer gave his view on the debate from the perspective of forthcoming title The Witcher 3: Wild Hunt, saying:
The final effect, whether it's 720p, 1080p - we had the debate in the studio about it and actually asked our tech guys to explain how it works, and they sent me some complicated graphs that 'if I have this size of the screen, and I sit one meter or two meters from it, then I might be able to see the difference'.
It's more of a PR differentiation, which is very important for Sony right now -and they are using it, obviously - than something that is really meaningful to gamers.
He's certainly right that Sony has been using the resolution debate as a major push for its PlayStation 4 console, particularly when the system is managing to pull better display figures from multi platform titles than its major competitor, Microsoft's Xbox One. But the fact is that resolution really does make very little difference, and if there's anything that we should be focusing on, as gamers, it's frame rates. Surely with this new technology available (assuming it's actually up to the task), 60fps should be the bare minimum, regardless of the resolution?