EA says The Sims 4's missing features were a sacrifice for new tech


EA says The Sims 4's missing features were a sacrifice for new tech
EA’s latest The Sims 4 blog post explains why the toddler phase and swimming pools have been cut from the upcoming game, stating that they were a trade-off so that new technology and systems could be implemented.

Executive producer Rachel Franklin wrote that the team understood that the fans needed a clearer explanation as to why these much-loved features were going to be omitted from the title at launch. She wrote, “It begins with new technology and systems that we built for this new base game for The Sims - a new AI system, new animation system, new audio positioning tools, new locomotion logic, new routing intelligence and much more are all entirely new in this game.”

This technology required a sacrifice and the toddler phase and pools were the ones to fall on the sword. Franklin explained, “So the bottom line is that when we sat down and looked at everything we wanted to do for this game, all the new tech we wanted to build into it, the fact was that there would be trade-offs, and these would disappoint some of our fans. Hard pill to swallow, believe me, but delivering on the vision set out for The Sims 4 required focus."

According to Franklin, Sims will have seven unique walk styles, 320 emotion-based animations and 600 reactions to objects. Sims will also be able to stand while talking to someone who is sitting down.

EA recently revealed that swimming pools and the toddler phase were going to be missing from The Sims 4, a point which disappointed many fans. In fact, a campaign was launched against these omissions. Lead development director Sim Guru Ryan also realised that people would be disappointed when he revealed the news, but said, “You should know that we're building an incredibly strong foundation that is capable of fulfilling every one of your desires in the years to come. The future of The Sims 4 is bright!"

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