Last week, EA revealed FIFA 17, which gameplay producer Aaron McHardy believes is the biggest entry in the series to date.
McHardy told Daily Star Online that the new The Journey game mode has been in the works for more than two years, while other bits and pieces have been in the works for around three years.
"We often do things that are two or so years in the making, but we had the Frostbite engine which was more than three years, The Journey was more than two years. Within gameplay, our set piece re-write was two years, the technology behind our physical play overhaul was three years in the making," he said.
McHardy also highlighted that working with DICE has enabled the team to push the boundaries of the game even further.
"We’ve now got the beams coming down from the stadium lights, we've got the way that you can see the density in the pitch and the distance and the three dimensional nature of the environment. Hands down, this is the best looking FIFA we’ve ever made."
He also teased that EA has plenty up its sleeves that they haven't talked about yet.
FIFA 17 will be released on September 27.