Microsoft has announced that the next installment in its Halo series, Halo 5: Guardians, will be released in 2015, exclusively for Xbox One. The game, which is currently in development by 343 Industries, is set to be bigger and better than anything that has come before it. Outlining the studio's plans for the games, Bonnie Ross, 343's general manager, said:
Halo 5: Guardians is a bigger effort than Halo 4. That applies to the content and scope of the game, as well as the technology in what’s now a brand new and more powerful engine. Certainly there are some core elements carried over from prior games, but we’ve invested a huge effort in retooling our tech to take full advantage of the Xbox One’s hardware and ecosystem to create worlds and experiences worthy of next-gen.
The game is set to run at 60fps, although no native resolution is likely to be confirmed for many months yet, and it'll make use of Microsoft's Azure cloud servers, on top of using an all-new engine built from the ground up for the game.
When speaking about last year's brief E3 teaser of a new Halo game, Ross said:
Many fans noted that I was very deliberate with my phrasing on stage at E3 last year. I spoke about a 'journey,' rather than a destination – and that journey definitely begins in 2014 with a giant leap, rather than one small step. We’ll give you much more information about our plans for this year at the Xbox E3 2014 Media Briefing on June 9, and we’re confident that Halo fans will be pretty excited [about] the special plans we have in store.
So it looks like we'll be finding out a lot more about what 343 has in store for Halo fans very soon indeed.