A report this morning in Polygon is suggesting that Nintendo had the chance to make the original Skylanders game, Skylanders: Spyro's Adventure, exclusive to their platforms, but passed up on the opportunity, potentially costing them a cut of the $2bn the franchise has gone on to earn since.Nintendo certainly isn't short of money, but surely it's kicking itself over the decision.
Speaking to Polygon, co-founder of developer Toys for Bob, Paul Reiche, explained how the opportunity for Nintendo arose:
Nintendospent a long time looking and looking. They were just like 'we have never seen anything like this before.' I've always wondered about the full meaning of that comment [laughs]. We have no idea why [they passed up exclusivity]. Clearly, they have got properties well suited to this world. Why it is that they didn't rush in here will probably haunt them for the rest of their days.
Nintendo could have kicked Disney's ass. If I was running Nintendo I would have jumped on this.
Nintendo will definitely be smarting from their decision, but the question of whether or not the franchise would have gone on to be so successful were it not multiplatform is definitely something that needs to be taken into consideration. Given the fact that the Wii was approaching the end of its life when the first game was released, it's debatable whether or not the platform would have allowed for such widespread acceptance of an idea that was, quite frankly, like nothing else ever seen in the gaming world.