Crystal Dynamics announced that it is not planning to release a demo of Tomb Raider
before the game is launched on March 5th. Tomb Raider’s Global Brand Director, Karl Stewart, explained the decision in a couple of succinct tweets.
Stewart began by tweeting
, "For all those @tombraider fans asking. There are no plans to release a demo of the game pre-launch. We don't want to spoil the story." He followed this up with a second message
moments later which read, "We've weaved such an personal story we don't believe spoiling it by having you wait a week or so to play on, delivers on our promise."
We have seen Lara on her first expedition, and wounded after her ship was wrecked, but much of the narrative is still in the dark. It is a little surprising that the build on show at Eurogamer, which we previewed
, wouldn’t be released as a demo for those who haven’t sampled the game yet. We’re waiting to see if Stewart responds regarding this chapter of the game.
The single player campaign is reported to last between 12 and 15 hours, though it will feature plenty of side-stories and hidden rooms. Stewart has kept in contact with fans of the game on Twitter and previously revealed that the storyline will include “plenty of twists.”
Tomb Raider will be released on PC, PlayStation 3, and Xbox 360 on March 5th.