PS4 PlayGo has its work cut out!


PS4 PlayGo has its work cut out!
Gaming as you download had better not be an empty promise
Bit of an emotional post this one – the emotion in question being FrustrANGRY!!!

A certain handsome devil spend €14.99 yesterday evening.
He purchased the phenomenal Deus Ex: Human Revolution from the Playstation Store.
The file size was a meg or two over the 8GB mark.
It is 10:30am the following morning and my game still hasn’t downloaded.

Not for lack of tinkering – Switching MTU setting anywhere between 1500, 1300 or automatic yielded tangible results. But only on the initial download from the store itself! You know the screen that gives you the remaining minutes and the option to download in background?

And after 35 minutes the file was 35% downloaded with an estimated 70 minutes remaining.
No worries! Until, like a fool, I opted to “DOWNLOAD IN BACKGROUND”.
240 minutes later we’re looking at 52%!

Scream. Tinker. Rinse. Repeat. We’re back at 7% downloaded in as many minutes and only 100 minutes remaining until I get to sword-arm augmented hoodlums in the gizzard.

You better believe this time around I’m not touching that “DOWNLOAD IN BACKGROUND” option.

But you already know exactly how this story ends, don’t you?
‘The Connection to the Server has Timed Out. Playstation Store will exit.’
Of course it will.
As it stands I have no Idea how I am going to download the files I have already paid money for, short of leaving my energy guzzling PS3 on for 48 straight hours.

Playstation 4 however, promises a solution to its frankly shameful predecessor.
Basically, it will allow gamers to instantly start playing their games AS THEY DOWNLOAD.
Sounds amazing right?
Also kind of confusing?
Yeah, I don’t know how they’d manage this either, but thankfully PS4's lead architect Mark Cerny explained the process to Gamasutra...

"The concept is you download just a portion of the overall data and start your play session, and you continue your play session as the rest downloads in the background."

Well colour me enlightened!
That was sarcasm.
But I’m happy to take the word of a lead architect.
My only issues lies with the term ‘portion’.
Does he mean 1KB, 1MB, 1GB?

It’s all very good to play away while your PS4’s guts tediously download and install, but this doesn’t aid those of us currently struggling to get over the 10% mark now does it?!?!

Yes, I’m tired. I’m confused. I’m man-emotional i.e. grumpy.
But when Sony cannot be bothered to address a fairly major digital content issue on their current generation (i.e. their primary revenue source) my hopes for the next one are understandably restrained.

Management might be stretching it there....
Management might be stretching it there....Enlarge Enlarge

The obvious remedy would be to purchase the physical disc.
And indeed, PS4 tackles Blu-Ray installation with renewed vigour,

"So, what we do as the game accesses the Blu-ray disc, is we take any data that was accessed and we put it on the hard drive. And if then if there is idle time, we go ahead and copy the remaining data to the hard drive. And what that means is after an hour or two, the game is on the hard drive, and you have access, you have dramatically quicker loading... And you have the ability to do some truly high-speed streaming."

However, the obvious counterpoint - Why should I have to?
When offered a choice between physical and digital purchase, I opted for the latter because I (alongside the marketing campaign of both significant next gen consoles) reckon it’s a quicker more convenient way to enjoy games. And with PS4’s advertised support of independent developers, retail discs simply won’t be an option as often as not.

And so I stumble upon an eventual point, a distillation of my gripes here –
PlayGo. Please get it right, this time!
Because god knows your predecessor buggered it up something royal!!!

PS4 PlayGo has its work cut out! on
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