First Person Shooter
Red Steel II has absolutely nothing to do with the underachieving first Red Steel, instead taking place in a delirious mash-up of the Old West and contemporary East referred to in game as the ‘Red West’
The story and characters are hardly inspired; the action is what makes the game compelling. Taking full advantage of the new Wii-motion plus accessory, Red Steel II sees players wielding a gun and a sword at the same time, swapping between them in a split second, during gameplay which is a surprisingly good work out. Strong blows require you to really swing the Wii-mote hard and the game really captures a visceral sense of first person swordplay.
The clash of East meets West sees high tech ninjas stand alongside traditionally-garbed Samurai in full armour and neon signs beside wooden temples yet somehow it all feel coherent. The main story lasts over 10 hours and levels can be revisited in challenge mode but, sadly, there’s no multiplayer option to extend the life on what is an enjoyable, if occasionally flawed, title.