Rise of the Tomb Raider set in at least two locations

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Rise of the Tomb Raider set in at least two locations

New details have emerged regarding the upcoming Rise of the Tomb Raider, including the news that the title will visit at least two locations.

2013’s Tomb Raider was confined to one island, but Rise of the Tomb Raider will see Lara visit Siberia, and possibly deserts and forests as well. These details emerged courtesy of Game Informer’s most recent cover story.

Rise of the Tomb Raider will see Lara and her sidekick, the cook from the last game (Jonah), attempt to discover an ancient invisible city built by the Grand Prince of Vladimir in the 13th century. It seems as though nobody believes Lara’s retelling of the events from the island. So, she needs to find some proof that supernatural elements exist.

Of course, waves of enemies will stand in her way. These enemies will be affected by the environment. Players will be able to use the elements to their advantage as line of sight and hearing will be affected by the weather. We’re just hoping that the story and gameplay are kept more in line with each other this time.

Nixxes Software is taking care of the Xbox 360 version. Game Informer spoke with Crystal Dynamics' Darrell Gallagher who said that the team doesn’t want to limit or compromise its vision for the next-gen Tomb Raider. He said, “The existence of that game isn't limiting our work on the Xbox One version.”

Rise of the Tomb Raider will be released towards the end of the year on Xbox One and Xbox 360. Microsoft is publishing, but it's suggested that it will only be a timed exclusive.



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