A quick look at the release lineups for Sony's PlayStation 4, PlayStation 3 and PlayStation Vita will show that the company certainly takes the indie development scene very seriously indeed, but nevertheless its Vice President of Developer and Publisher Relations Adam Boyes has gone on record to reaffirm the company's stance in supporting independently developed titles.
In an interview with gaming website CVG, Boyes highlighted the importance of indie games, saying:
They're the heartbeat of the industry. Anyone that has an idea can bring it to market and put it out there and see what people think.
To me, that is the most important thing in this industry: sort of fostering creativity and new fresh ideas, and trying risky things, and stuff that big developers or big publishers maybe wouldn't try.
They're always taking risks and trying new things.
We're very involved, I think. We care very deeply about it. We live it, and breathe it, and bleed it... when we're with these people, these are our friends. These are people we respect, these are people we have dinners with and... I don't know, it's a lovefest.
Last week Sony confirmed a new batch of indie game set to make their way to the PlayStation 4, including Spelunky, Nidhogg, Axiom Verge, Source, Skulls of the Shogun, Chasm, Drifter, Chariot, Escape Goat 2, Apotheon, Ironclad Tactics, Starwhal: Just the Tip and Jamestown Plus.