The Witness, the latest game from Jonathan Blow (the creative genuis behind the brilliant Braid), has been confirmed to run at 1080p and 60 frames per second on Sony's PlayStation 4 console according to the latest information from the developer.
In a PlayStation Blog post, Blow gave some insights into the game's development, lifting the lid on some of the finer points of its progress, including a surprisingly lengthy development cycle, saying:
We’ve been working on this game for a long time (It’s been more than five years since I began working on it, myself! The rest of the team joined at various times after that.). We don’t know the release date yet; it’s still officially “when it’s done,” but these days “when it’s done” is getting closer and closer. The Witness is an ambitious game with a lot of things for us to get right, and getting it right takes time; I don’t want to rush the game out at the cost of quality.
At launch on PS4, we’re planning to render at 1080p and 60 frames per second. Right now we meet this target in many areas of the game, but not everywhere. But with more old-fashioned hard work, we should be.It’s a lot of work, but we are now in the downhill stretch of the race and looking forward to tying the game up completely. We’ll have more updates for you before too long!
The game was originally announced during the PlayStation 4 unveiling back in February of last year, with Blow taking the opportunity to applaud Sony's efforts in engaging independent developers for the platform.