Ubisoft's Vice President of Creative Lionel Raynaud has told Edge that the publisher has plans to continue supporting the Xbox 360 and PlayStation 3 for years into the future, despite the arrival of their successors in November of last year. In an interview with the website, he explained that cross-generation development isn't as big a drain on time or resources as many would have thought, and was simply a matter of deciding which features would be implemented into the older systems' versions.
We will have games for PS3 and 360 for this year and probably the years after.We want to be able to provide games to people who are playing on these consoles.Black Flagwas the firstAssassin's Creedgame of this new generation but it was designed with that in mind, but I wouldn't say it was a cross-generation game, as it has features that could only be for this generation.
Even when you do a game that has old-gen and new-gen versions, we decide which one is lead. So if you decide that new gen is lead for all of your games, then you have no restrictions at all. You're just saying that the other generation will maybe not be able to have everything but still be a better game than we're used to having on this generation. We never made choices onAssassin's CreedorWatch Dogswhere because we have this other generation we couldn't put something in the game. It would be a very bad call from a company and brand perspective.
Gen 3 [PS3 and Xbox 360] is an awesome platform. It has a huge audience and has a lot of capability and we're going to continue to publish games on gen 3 for as long as there is an audience there. We have a tendency as a company to support the last-gen platforms for many many years. I can tell you we have products planned for next year, the year after that and the year after that for gen 3 for sure.
With almost 170 million units sold combined, the PlayStation 3 and Xbxo 360 represent a huge slice of the gaming industry right now, so the news that Ubisoft will continue to focus on the platforms, despite their successors hitting the market, is great news for all concerned - especially if the studio takes the approach of developing not just cross-generation titles, but experiences that are only available for the older platforms.