While zombie games seem to come by the bushel these days, the upcoming zombie survival game from Sony Online Entertainment, H1Z1, brings a new twist to the genre by allowing players to loot items purchased with real money from other players who have been killed in combat. With a variety of items available to purchase through Sony's Station Cash service, H1Z1 gives players the opportunity to temporarily get their hands on premium costume items without having to spend any money themselves. Company president John Smedley explained this week on Reddit just how these in-game microtransactions will be combined with H1Z1's PvP gameplay, stating: "We've also come up with a pretty awesome idea to let players who kill other players loot stuff.
"So if a player has a black ski mask and gets killed by another player, that player can wear the ski mask for a few deaths (we have durability in the game. Station Cash wearables won't degrade at all but when you loot something.. it will degrade. Please note the original player always keeps their SC purchased wearables.
"This gives the great feeling of whacking some unsuspecting fool who decided to bring a knife to a gun fight. What this means is when you buy items of clothes with money (referred to as Station cash in SOE games) you always keep that item. However, if a player loots your corpse and takes that clothing item they will also be able to wear it for a few lives but they won't keep it indefinitely."
He goes on to clarify that H1Z1 will not allow the purchase of guns, food, ammo, water or other game-effecting items through microtransactions. Those items that will be available through Station Cash include primarily aesthetic content such as emote packs and crates of random wearables, thought character slots will also be available for purchase. H1Z1 will be available first on PC followed by a PlayStation 4 release. Details on when we can expect the release are still unknown.