Visceral revealed the community’s most wanted list, which lead multiplayer designer Thad Sasser said will help ensure that the team makes Hardline a better game when it launches. “Yes, we are listening,” he said.
Movement was one of the areas that the team got a lot of feedback about, with many players saying that it felt too sluggish. As a result, player speed has been increased by 10% and players will get a +10% bonus for running with your pistol out. Imagine how fast you’d go if you could run with a knife!
The camera bounce when suppressed has been tweaked slightly, and the Survivalist gadget, which polarised opinion, has been toned down. Vehicles are getting some attention with weak points being added to heavy vehicles and special vehicles, like the Fuel Truck, being added to more maps.
Sasser said that the team will continue to communicate with fans and that more multiplayer details, including new maps, new modes, gadgets, are to be revealed in the near future.
Battlefield Hardline Changes:
There was a lot of feedback about slow movement speed and feeling “sluggish”. We’ve increased player speed by 10%, and players will get a +10% bonus for running with your pistol out. It feels much faster now!
There were a lot of negative comments about the camera “bounce” when suppressed. We’ve changed the way suppression works – your aimpoint is no longer affected, but your situational awareness is.
We’ve heard both sides of the argument on the Survivalist gadget, it is pretty polarizing. Some of you hate it, some of you love it – either way, we agree it was overpowered. We’ve changed it to revive you at 1 health and auto-inject after 5 seconds.
4. HIGH TENSION – CRANE CAMERA SHAKE:
A number of people called out the camera shake from this event as being too over the top. We’re tuning this down.
5. HIGH TENSION – STAIRS IN HIGH TENSION BUG:
Stairs in High Tension should no longer pull players into the wall.
6. ELEVATED OBJECTIVES:
We’ve added some feedback to help you find the objective when it’s above or below you.
7. SPECIAL VEHICLES:
We’re working on adding more special drivable vehicles like the Fuel Truck into all maps. We’re also working on a handbrake for cars.
8. STUCK VEHICLES:
We’re working on the ability to “nudge” vehicles with a melee attack to help get them unstuck or to be able to move past them. No promises, but the early prototype looks promising!
9. HEAVY VEHICLE DAMAGE:
We’ve added “weak spots” in the rear of the heavily armored vehicles, making it much easier to bring them down!
10. VEHICLE OCCUPANT LIST:
We’re working on adding the Bag Carrier icon to the list of teammates inside your vehicle, so that you can tell when the bag carrier gets in your vehicle.