Oculus Rift launches very soon, with the first commerically available headsets arriving in late March 2016. It's been a long road to get to here since the Kickstarter campaign back in 2013 and there are thousands of PC fans around the world getting their hardware in place for the virtual reality future.
That will work for the PC world, with only a tiny percentage of machines worldwide capable of running the software, but what of the omnipresent Mac - when will Apple owners get a glimpse at VR? If Oculus Rift CEO Palmer Luckey is right (and he probably is) no time soon.
The 23 year old was chatting to Shack News and the question of a Mac release came up and his reponse was pretty definitive: "That is up to Apple. If they ever release a good computer, we will do it."
He went on to explain that Mac hardware just doesn't have the raw processing power to push out what the Rift needs, and there isn't a single Mac machine out there which satisfies even the minimum specs for the system. That's not massively surprising as the vast majority of PCs which do are currently custom builds with very expensive components but it doesn't bode particularly well for the future of VR on Apple producuts.